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Alchemist's Edition
In this episode we’ll create a keyboard component for our game. Using LiveView LiveComponents, we’ll add a dynamic keyboard to the application, and style it with Tailwind CSS and DaisyUI.
In this episode we’ll build a grid for our game. To do that we’ll create a couple different LiveView components to use for the cells, rows, and grid.
This episode details setting up a Wordle-like game in Phoenix LiveView, covering creating two different database tables, populating them with 5-letter words using the WordList and NimbleCSV packages, and configuring routes and LiveView components.
In this episode we begin creating our game by generating a new Phoenix LiveView application. Then we’ll set up the database, customize layouts with HEEx and Tailwind CSS, and update the router.
Styler is a package that finds issues in your Elixir code and automatically fixes them. In this episode, we’ll explore how it works by adding it to an existing Elixir application.
In this episode, we’ll learn how to use Credo to help us catch inconsistencies and improve our code.
In this episode we’ll explore a way to get lower level control of asynchronous operations in Phoenix LiveView with start_async.
In this episode we’ll fetch data asynchronously using Phoenix LiveView’s assign_async function.
Hammer makes it easy to add rate-limiting to your Elixir Phoenix application.
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